Reentry Patch 1.1.1 Resolves Lunar Module Radar Bugs and Mission Control Avatar Glitches
The latest update for the space simulation addresses critical logic errors in the Lunar Module landing radar, fixes visual bugs in Mission Control, and introduces a rollback option for stability.
Reentry has released Patch 1.1.1, a collection of fixes and improvements derived from user reports submitted during the summer. The update targets specific technical instabilities in lunar operations, corrects visual rendering errors in the Mission Control environment, and refines mission parameters for both Gemini and Apollo scenarios. For simulation users, the most immediate impact is the correction of a persistent bug affecting the Lunar Module landing radar, which previously caused unpredictable behavior during descent.
Lunar Module Radar Logic Rewrite
The primary technical focus of this patch is the Lunar Module landing radar. Prior to this update, a bug existed that could lead to blocking issues during specific maneuvers or if the system was used incorrectly, such as being left off during a lunar landing. The consequences of this error were significant for simulation fidelity: users experienced random teleports to the lunar surface after the descent propulsion system (DPS) shutdown, as well as other strange issues during the descent and landing phases.
The developer has addressed this through a larger logic rewrite of the radar system. This change aims to eliminate the teleportation glitches and stabilize the landing sequence. Because the landing radar is essential for accurate descent and landing simulation, the patch also introduces a new reminder system. This feature alerts players to turn on the radar during powered descent, ensuring that the instrument is active when required for proper operation.
Users are advised to monitor their lunar landings and Lunar Module operations closely following this update. The developer has requested feedback on any new issues that may arise from the logic rewrite, indicating that while the core bug is corrected, the broader integration of the new logic requires community verification.
Mission Control and Visual Fixes
Beyond the lunar surface operations, Patch 1.1.1 corrects a visual glitch affecting the Mission Control avatar. Previously, the 3D model of the player avatar in Mission Control—both in the Character Editor and during active sessions—was invisible, with only the mission control headset remaining visible. This fix restores the full visibility of the avatar model, improving the immersion of the ground control experience.
Another visual correction involves the Agena target vehicle. In previous versions, if the Agena ACQ (acquisition) lights were left on after undocking, they could remain visible when the spacecraft landed back in the ocean on Earth. This patch resolves the persistence of these external lights during Earth landing scenarios, ensuring that lighting states reset appropriately upon re-entry and splashdown.
Mission and Checklist Updates
The update includes multiple changes to missions based on direct feedback and reports. These adjustments aim to improve the consistency and accuracy of several key scenarios:
- Gemini Exam: Improvements have been made to the examination structure.
- Lunar Module Undocking: The scenario has been refined for better flow.
- Gemini Campaign Missions: Formatting and unit discrepancies have been corrected.
- Apollo CM Lessons 8 and 9: The default DAP (Digital Auto Pilot) settings have been updated.
Additionally, the developer has received feedback regarding the CM Academy and has begun reviewing its design for future improvements. While no specific changes to the Academy are included in Patch 1.1.1, the acknowledgment of this feedback suggests that structural updates may follow in subsequent releases.
Checklist updates are also part of this patch. Improvements have been made to the RUN steps within the checklists, including fixes and additional reminders in various places. Users must ensure they install the latest checklist updates, which can be done via a popup on the main menu when launching the game or through the in-game settings. These updates are separate from the core game files and require explicit installation to take effect.
Apollo Save State Support
A specific fix has been applied to the LM Save State functionality. Previously, save states created between Lunar Ascent insertion and the CSM/LM docking after the lunar ascent were not supported. This limitation has been removed, allowing users to save their progress during this critical phase of the lunar mission. This enhancement provides greater flexibility for users who wish to pause or resume their simulation during the complex docking procedures following lunar ascent.
Rollback Option and Version Management
To ensure a smooth user experience, the patch includes a clear rollback option. Users can revert to the previous version, 1.1.0, via the Steam Betas tab if the new update causes unexpected behavior. This safety net is designed to mitigate risks associated with the logic rewrites and mission changes, allowing users to maintain stability while the developer monitors community feedback. The availability of this rollback feature underscores the importance of testing the new radar logic and mission parameters in a controlled manner before committing to the updated version for critical simulation sessions.
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